![]() Originally posted by Teh Dreaded:First off I'd like to say that I'm a rep 60 Nobushi main and play both Duel and Dominion, so I'd like to think that I know a bit about the character. Obviously we'll have to see once the patch is live to truly see how she turns out, but these are my worries. I just think that the amount of nerfs outway her buffs. The only thing that made her slightly viable in 1v1 was her hs being so safe. In closing I'd like to just say that i think Nobushi is being gutted a bit too much. Even if she had kept the abilty to get a guaranteed kick on blocked hs heavy after the patch, she'd only be able to get off a 12 dmg punish! Ontop of all this you'll be able to take less advantage of her passive "Way Of The Shark", as the bleed damage is far less.Īll in all I think the nerf was a bit too severe.īlocked heavy From Hidden Stance does NOT guarantee a kick: This is a huge nerf as it was Nobus only opener(if you could call it that, as it was pretty reactable). In Dominion it becomes a problem too because if an oponent has the anti bleed feat active, Nobushi's light finishers only do 2 damage. Otherwise she has to settle with 15 dmg which is an extremely low parry punish. Once this patch goes live she'll only be able to get a 20 dmg punish off of a zone (stamina permitting). Off of a light parry she gets 38 dmg which isnt all that crazy. Currently off of a heavy parry she gets a 20 dmg bleed punish. I have an issue with her light attack nerfs. Now im not complaing about the heavy damage nerfs as those heavies currently are a bit extreme. Then try and get a gb to land a top heavy. ![]() ![]() Or most consistent though was to land a parry and then vipers retreat. But first you'd have to land a bleed attack which would require you to do a dodging light(Parry bait) or try dodge something with hidden stance and get your light finisher off. if you landed a top heavy on a bleeding target you'd score a whopping 48 damage. My personal opinion is that it wont change all that much as Nobu will still be able to do Sidewinders while locked on to far away targets, but she cant spam so them so I suppose its an alright nerf.ĭamage Nerf: Yes Nobus damage was a bit over the top. As to whether this nerf will change much, we will have to see once the patch is live. with the nerf :Dodge now branches to Sidewinder from 200ms to 400ms (from 100ms to 300ms). These attacks were unparriable so they were very safe. People would spam Sidewinders in Dominion while locked on to faraway targets and be able to deal out pretty nasty damage to closer targets. Sidewinders: Yes I'm aware that Nobushi is S tier in Dominion. Hidden Stance GB Vulnrability: This was a very necessary nerf that was definitely unhealthy for the game as Nobu could negate pretty much most mixups. I do think that Nobu has recieved a rather large nerf, that I think will end up crippling the hero. Secondly I'll be mainly talking about the nerfs as i think the buffs are okay(if not a tad underwhelming). First off I'd like to say that I'm a rep 60 Nobushi main and play both Duel and Dominion, so I'd like to think that I know a bit about the character.
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